Naxxramas is the last raid in Classic WoW, filled with dangerous bosses and amazing loot. Let's learn how to navigate this raid in this last episode of Dungeon Dives! This is a real player Platinum WoW's video guide. All of the content is quoted from this video.
Construct Quarter
In the Construct Quarter, you will find a bunch of these flesh golems. Most of them do aoe and are pretty dangerous, so just take this part nice and slow. When entering the next big room, clear out a safe area to pull the next boss patchwerk.
Patchwerk doesn't have many mechanics, his main mechanic is that he hurts a lot, your healers will be tested on how fast they can click one button on one character for an extended period of time. Patchwerk's main ability is hateful strike, this is a melee attack that will do a monster amount of damage to a player in melee range that is second, third or fourth on the threat table, and has the most health, so it's very important melee dps in your group, watching the threat meter, so they don't get installation by the boss.
What you need is you need to have some off tanks ready to soak this ability. This fight is fast, it's dirty and there is not much to talk about at 5%, and he will enrage, but if your healers just keep pressing that one button really fast and hard, this boss should be dead.
When entering to the next boss, there are living poisons on the ground, and they move very slowly from one side of the platform to the other. If you touch them, you instantly die, so please don't be that one guy in your raid that dives to the extremely slow-moving slimes.
In the next room, you'll have to clear out these abominations called Stitched Spewers.
They will uppercut your tank, which knocks them up in the tank. They knock them up in the air and wipe the threat, so you'll need another tank to pick them up and they do aoe poison damage.
Clear out all of these mobs before engaging the next boss Grobbulus. When tanking Grobbulus, you need to be slowly dragging him around the room, because he will leave fart clouds in his wake that deal damage. When you stand in them, he will also place a disease on a random member of the raid called Mutating Injection, this can be cleansed by a healer, but after it is cleansed, it will leave a fart cloud, so it's important to wait for the player to run to the side of the room. Before they get dispelled, you can also just let the disease fall off by itself, but it will just do more damage. If you do it that way when dropping off Mutating Injection.
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