Shooting game is expected to remain the largest segment in the global video
game market
An exciting new study from the team of Lucintel found that video game market is
expected to reach $204 billion by 2025 with a CAGR of 8%. There are significant money
making opportunities available in this market and companies planning to enter this
market need to differentiate in order to maximize their return on investment.
Download Brochure of this report by clicking on https://www.lucintel.com/video-game-
industry.aspx
The Video game market is segmented based on device type, genre type, platform type,
gamer type, age group, and region. In this market, shooting game is the largest
segment by genre, whereas smartphone is largest by device type. Players can benefit
from the available opportunities like growing internet users has enabled a steady rise in
the online video game market, as it allow gamers to increase the gaming experience
with a high-speed internet connection.
The development of augmented reality (AR) and virtual reality (VR) based head
mounted displays (HMD) and heads-up display (HUD) products and development of
games for academic and skill development are emerging trends having impact on
dynamics of the industry.
Sony, Tencent, Microsoft, Netease, Activation Blizzard, Goggle, Electronic Arts,
Nintendo, and Bandai Namco and others are some of the major players profiled in this
207 page report.
Request Sample Pages by clicking on
https://www.lucintel.com/video-game-industry.aspx
Some of the Key Questions answered in this exclusive report are:
Q.1 What are some of the most promising, high-growth opportunities for the video game
market by device type (smartphones, tablets, PCs, consoles, and others), genre
(shooting, action, sports, role-playing, adventure, racing, strategy, and others), platform
type (online and offline), gamer type (extreme and casual), age group (age 10-20, age
21-35, age 36-50, age 51-65), and region (North America, Europe, Asia Pacific, and the
Rest of the World)?
Q.2 Which segments will grow at a faster pace and why?
Q.3 What are the business risks and threats to the video game market?
Q.4 What are some changing demands of customers in the video game market?
Q.5 What are the new developments in the video game market? Which companies are
leading these developments?
Q.6 What strategic initiatives are being implemented by key players for business
growth?
Q.7 What are some of the competitive products and processes in this video game area
and how big of a threat do they pose for loss of market share via product substitution?
Q.8 What M&A activity has occurred in the last 5 years in these video game market?
This unique report from Lucintel will enable you to make confident business decisions in
this globally competitive marketplace. For a detailed table of contents, contact Lucintel
at +1-972-636-5056 or click on this link
[email protected]
About Lucintel
Lucintel, the premier global management consulting and market research firm, creates
winning strategies for growth. It offers market assessments, competitive analysis,
opportunity analysis, growth consulting, M&A, and due diligence services to executives
and key decision-makers in a variety of industries. For further information, visit
www.lucintel.com.
Brandon Fitzgerald
Lucintel
Dallas, Texas, USA
Email:
[email protected]
Tel. 972.636.5056
Cell: 303.775.0751
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