Burgeoning Developments in Network Infrastructure such as 5G is Anticipated to Emanant the Growth of Global Cloud Gaming market


Posted December 21, 2020 by marketnewspoints

The Global Cloud Gaming market is anticipated to grow at a CAGR of around 30% during 2021-2026.
 
The increasing number of cross-platform gaming platforms for enhanced gaming experience, rising penetration of internet services, proliferation of smartphones and easy access to cloud gaming are the factor projected to drive the growth of Global Cloud Gaming growth. Besides these, burgeoning developments in network infrastructure such as 5G, growing popularity of e-sports tournaments, rising awareness of population towards online gaming and significant surge in the mobile gaming audience are anticipated to propel the demand for cloud gaming over the forecast period. Moreover, changing gaming behavior of the gaming audience and escalating investment in cloud gaming by the big players in terms of technology and innovation are creating a lucrative opportunity for the market growth.

According to MarkNtel Advisors’ research report “Global Cloud Gaming Market Analysis, 2020”, the Global Cloud Gaming market is anticipated to grow at a CAGR of around 30% during 2021-26. Based on Business Model, The Business-to-Business (B2B) segment acquired the considerable market share in 2019. The cloud gaming platforms are inclining more toward collaborating with internet service providers and telecom companies to augment their service offerings, surging interest of set-top box manufacturers and telecom operators in monetizing fiber investments and burgeoning deployment of 5G services in countries such as South Korea, the U.S. are the factors proliferating the growth of the segment.

Get the sample pages of the report at: https://www.marknteladvisors.com/query/request-sample/global-cloud-gaming-market.html

“Global Cloud Gaming Market Analysis, 2020” provides comprehensive qualitative and quantitative insights on the industry potential, key factors impacting sales and purchase decisions, hotspots, and opportunities available for Cloud Gaming providers across the Globe. Moreover, the report also encompasses the key strategic imperatives for success for competitors along with strategic factorial indexing measuring competitor's capabilities on 16 parameters. This will help companies in the formulation of Go to Market Strategies and identifying the blue ocean for its offerings.

Asia-Pacific Registers Fastest Growth

Asia Pacific is anticipated to register fastest growth in the Global Cloud Gaming market in 2019. The growth of the segment is accredited to surging smartphone penetration, burgeoning demand for entertainment and rising partnership among cloud providers with cloud gaming service providers to launch cloud gaming services. Moreover, robust investments in 5G technology, snowballing presence of professional gamers along with escalating government spending in cloud computing technologies and increasing penetration of high-speed Internet are some of the other factors responsible for the growth of Cloud Gaming Market in the forthcoming period as stated in MarkNtel Advisors’ research report “Global Cloud Gaming Market Analysis, 2020”.

According to MarkNtel Advisors’, the key players with a considerable market share in the Global Cloud Gaming market are NVIDIA Corporation, Intel Corporation, Google, Microsoft Corporation, Amazon Web Services Inc., Advanced Micro Devices, Sony Interactive Entertainment LLC, IBM, Tencent, Alibaba, Apple, Inc., Ubitus Inc., Electronic Arts, Inc., Rainway, Parsec Cloud, Inc. etc.

Market Segmentation:
1. By Component (Cloud Gaming Platforms, Content Services)
2. By Type (File Streaming, Video Streaming)
3. By Operating Model (B2B, B2C)
4. By Device (Smartphones, Tablets, Gaming Consoles, PCs & Laptops, Smart TVs, Head Mounted Displays)
5. By Gamer Type (Casual Gamers, Avid Gamers, Lifestyle Gamers)
6. By Region (North America, South America, Europe, Asia-Pacific, Middle East & Africa)
7. By Country (US, Canada, Mexico, Brazil, Argentina, UK, Germany, France, Italy, Spain, China, Japan, South Korea, India, UAE, Saudi Arabia, South Africa),
8. By Company (NVIDIA Corporation, Intel Corporation, Google, Microsoft Corporation, Amazon Web Services Inc., Advanced Micro Devices, Sony Interactive Entertainment LLC, IBM, Tencent, Alibaba, Apple, Inc., Ubitus Inc., Electronic Arts, Inc., Rainway, Parsec Cloud, Inc. etc.)

Key questions answered in the study:
1. What are the current and future trends of the Cloud Gaming industry?
2. How the industry has been evolving in terms of end-user demand and application areas?
3. How the competition has been shaping across the countries followed by their comparative factorial indexing?
4. What are the key growth drivers and challenges for the Cloud Gaming industry?
5. What is the customer orientation, purchase behavior, and expectations from the Cloud Gaming firms across various regions?
-- END ---
Share Facebook Twitter
Print Friendly and PDF DisclaimerReport Abuse
Contact Email [email protected]
Issued By Nick Thomas
Business Address 1147 88AVE, Delta, BC
Country Canada
Categories Business
Tags cloud gaming market , cloud gaming market analysis report , cloud gaming market demand , cloud gaming market forecast , cloud gaming market growth , cloud gaming market outlook , cloud gaming market overview , cloud gaming market size
Last Updated December 21, 2020