Augmented Reality Market Overview 2031: Trends, Size & Share Analysis


Posted September 30, 2024 by Rajul123

The Augmented Reality Market is expected to reach $210.1 billion by 2031, growing at a 34.9% CAGR, driven by advancements in smart glasses, headsets, gaming, training, retail, healthcare, and more.
 
Meticulous Research® has recently released a new study titled, "Augmented Reality Market by Offering (Smart Glasses, Headsets), Type, Application (Training & Learning, Gaming, Promotion & Advertising), End User (Retail & E-commerce, Media & Entertainment, Healthcare, Travel & Tourism), and Geography—Global Forecast to 2031.” According to the report, the global augmented reality (AR) market is expected to reach $210.1 billion by 2031, growing at a robust CAGR of 34.9% from 2024 to 2031.

Download Sample Report Here @ https://www.meticulousresearch.com/download-sample-report/cp_id=1223

The continued growth of the AR market is driven by multiple factors, including increasing government support for AR integration across various sectors, growing demand for AR in retail and e-commerce, and expanding applications in healthcare for diagnostics, training, and patient care. Despite the growth potential, challenges such as data privacy concerns and the high cost of AR hardware pose barriers to the widespread adoption of this technology.

Additionally, the ongoing advancements in 5G technology and the increasing use of AR in the travel and tourism industry are anticipated to create substantial growth opportunities in the future. However, the limited availability of skilled AR professionals remains a significant challenge.

Market Segmentation and Analysis
The report breaks down the global AR market into segments based on offerings, type, application, and end-user industries, providing a thorough analysis of each category at regional and country levels.

Offering
The market is divided into three primary segments: hardware, platform, and services. In 2024, the hardware segment is expected to account for over 55% of the total market share. The hardware segment's strong performance is attributed to the growing demand for AR devices like smart glasses and headsets, especially in sectors such as retail, media, and entertainment. The launch of innovative AR hardware, such as Apple’s Vision Pro headset in June 2023, which offers enhanced user interaction through eye-tracking and gesture control, has further accelerated growth in this segment.

Moreover, the hardware segment is projected to experience the highest growth during the forecast period, driven by continuous innovation and increasing demand for AR-powered devices.

Type
The global AR market is segmented into marker-based AR and marker-less AR. Marker-based AR, which uses physical markers to trigger digital experiences, is expected to dominate the market in 2024. The segment's growth is fueled by the increasing use of AR in sectors such as automotive for navigation and tourism for visitor experiences. The marker-based AR segment is also expected to register the highest CAGR over the forecast period due to advancements in AR applications for smartphones and remote assistance systems.

Application
The application segment includes training & learning, quality inspection, tourism & visitor experience, remote assistance, designing & modeling, gaming, promotion & advertising, and other applications. Among these, the gaming segment is projected to lead the market with over 33% of the total share in 2024. The widespread popularity of AR games and the growing demand for gaming consoles and smartphones are the primary drivers of growth in this segment.

Meanwhile, the promotion & advertising segment is expected to register the highest growth rate. The increased focus on digital marketing, coupled with the widespread use of AR-enabled smartphones, is boosting the adoption of AR in advertising. AR technology allows for interactive and engaging marketing campaigns, making it a valuable tool for businesses to reach customers.

End-User Industry
The AR market is also segmented based on end-use industries, including retail & e-commerce, healthcare, education, media & entertainment, industrial & manufacturing, automotive, transportation & logistics, travel & tourism, real estate, sales & marketing, and others. The media & entertainment sector is expected to lead the market in 2024, accounting for over 25% of the total market share. The growing integration of AR into gaming and entertainment platforms is a key factor driving the growth of this segment.

However, the healthcare sector is projected to witness the highest CAGR during the forecast period. AR technology is becoming increasingly important in healthcare, with applications in medical training, diagnostics, and patient care. Continuous investments in AR for healthcare, along with advancements in AR hardware and software tailored for medical use, are expected to drive growth in this sector.

Regional Insights
Geographically, the global AR market is segmented into North America, Europe, Asia-Pacific, Latin America, and the Middle East & Africa. North America is projected to dominate the market in 2024, accounting for over 40% of the total market share. This growth is attributed to increasing government initiatives supporting AR technology, substantial investments in digital infrastructure, and the presence of major AR companies. In December 2022, for example, the Los Angeles Rams (U.S.) introduced ARound, a fan engagement platform utilizing AR at the SoFi Stadium to enhance the NFL game-day experience.

The Asia-Pacific region is expected to record the highest growth rate, with a CAGR of over 37.5% during the forecast period. The region’s rapid growth is driven by the increasing adoption of AR in countries such as China, South Korea, India, and Japan. Companies in this region are launching new AR wearables and solutions to improve productivity, efficiency, and compliance in workplace environments. Xiaomi’s Wireless AR Glass, launched in 2023, is one such example of the region's focus on AR technology.

To gain more insights into the market with a detailed table of content and figures, click here: https://www.meticulousresearch.com/product/augmented-reality-market-1223

Key Players:
The key players operating in the global augmented reality market are Google LLC (U.S.), PTC, Inc. (U.S.), Seiko Epson Corporation (Japan), Microsoft Corporation (U.S.), Samsung Electronics Co., Ltd. (South Korea), Apple Inc. (U.S.), NVIDIA Corporation (U.S.), Qualcomm Technologies, Inc. (U.S.), Magic Leap, Inc. (U.S.), Vuzix Corporation (U.S.), Lenovo (China), Sony Corporation (Japan), Meta Platform, Inc. (U.S.), Snap Inc. (U.S.), and MAD Gaze (China).

Key Questions Answered in the Report:
• What are the high-growth market segments in terms of offering, type, application, and end-use industry?
• What is the historical market size for the global augmented reality market?
• What are the market forecasts and estimates for 2024–2031?
• What are the major drivers, restraints, opportunities, challenges, and trends in the global augmented reality market?
• Who are the major players in the global augmented reality market, and what are their market shares?
• What is the competitive landscape like?
• What are the recent developments in the global augmented reality market?
• What are the different strategies adopted by major market players?
• What are the trends and high-growth countries?
• Who are the emerging players in the global augmented reality market, and how do they compete with other players?

Contact Us:
Meticulous Research®
Email- [email protected]
Contact Sales- +1-646-781-8004
Connect with us on LinkedIn- https://www.linkedin.com/company/meticulous-research
-- END ---
Share Facebook Twitter
Print Friendly and PDF DisclaimerReport Abuse
Contact Email [email protected]
Issued By rajul
Country United States
Categories Electronics , Photography , Technology
Tags augmented reality technology , marketing sales analytics , information and communications technology , ar glasses , augmented reality headsets , augmented reality platform , augmented reality solutions
Last Updated September 30, 2024