Meticulous Research® Predicts Online Gaming Market to Reach $431.87 Billion by 2030


Posted July 9, 2024 by swatimote

Online Gaming Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (Live Streaming, On-demand Streaming) and Geography
 
Meticulous Research® has published a new report forecasting the online gaming market to grow at a CAGR of 19.6% from 2023 to 2030, reaching $431.87 billion. This growth is driven by the rising popularity of online gaming, increased smartphone usage, and improved internet infrastructure in developing regions. Despite some regulatory challenges, new monetization models and in-game ads are expected to offer substantial opportunities.
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Market Segmentation:
1. Model: The market is segmented into free-to-play and pay-to-play games. Free-to-play leads in 2023 due to digital entertainment and increased smartphone use. Pay-to-play is expected to grow the fastest.
2. Genre: Genres include action/adventure, sandbox, simulation, sports, role-playing, PvP, MOBA, RTS, shooters, racing, puzzlers, party games, survival horror, and others. Action-adventure leads due to VR and AR, while shooters will grow the fastest.
3. Revenue Stream: The market includes ads & sponsorships, publisher fees, media rights, ticket sales, and merchandise. Ads & sponsorships dominate due to more gamers and publisher-advertiser collaborations. Publisher fees will grow the fastest.
4. Platform: Platforms include mobile, PC, consoles, and others. Mobile platforms lead and will grow fastest due to high-performance smartphones, fast internet, free-to-play games, and better phone displays.
5. Streaming: Live and on-demand streaming. Live streaming leads due to brand engagement and e-sports, while on-demand streaming will grow fastest.
Regional Insights:
Asia-Pacific dominates in 2023, driven by game development in China, Japan, South Korea, and India, and Chinese developers' integration of social media with games.
Key Players:
Major players include Microsoft, Activision Blizzard, Apple, Electronic Arts, Nintendo, Capcom, SEGA, Rovio, GungHo, Ubisoft, Sony Interactive, Square Enix, Gameloft, iTechArt, Amazon, and Tencent.
Comprehensive Insights:
• High-growth segments by model, genre, revenue stream, platform, and streaming.
• Historical market data and forecasts for 2023–2030.
• Key drivers, restraints, and opportunities.
• Competitive landscape and major players’ market shares.
• Recent developments and strategies of key players.
• Geographic trends and high-growth countries.
• Emerging local players and their strategies.
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Issued By Swati Ubale
Business Address pune
Country India
Categories Free
Tags online gaming market
Last Updated July 9, 2024