According to a new report Global Streaming Devices Market, published by KBV research, The Global Streaming Devices Market size is expected to reach $16.7 billion by 2026, rising at a market growth of 13.9% CAGR during the forecast period.
Based on component, the hardware electronic segment has the highest revenue share in the year 2019 and this has backed the main part in the Streaming Devices Market share. Among the sales channel, the offline segment has the highest market revenue share in 2019. Among the price range, the low & medium segment has the highest market revenue share in the year 2019.
Based on end-use, the residential segment has the highest share of the streaming devices market in the year 2019 and is anticipated to remain a leading position throughout the foreseeable period. Moreover, the same segment is also expected to record the highest CAGR in the coming years.
North America led the Streaming Devices Market in the year 2019. An increase in adoption for video streaming services by household users in the U.S. is the major contributor to the revenue growth of service providers like Amazon Prime Video and Netflix. As the penetration of smartphones as well as connected devices is increasing day by day among the population in the U.S. is improving the continuous display of entertainment, media, and information.
Structural Insights: https://www.kbvresearch.com/streaming-devices-market/
The market research report has exhaustive quantitative insights providing a clear picture of the market potential in various segments across the globe with country wise analysis in each discussed region. The key impacting factors of the market have been discussed in the report with the elaborated company profiles of Google, Inc., Sony Corporation, Amazon.com, Inc., Logitech International S.A., Nvidia Corporation, Roku, Inc., Xiaomi Corporation, Apple, Inc., Humax Holdings Co., Ltd., and Matricom LLC.
Global Streaming Devices Market Segmentation
By Product Type
• Hardware
• Software
By Sales Channel
• Offline
• Online
By Price Range
• Mid & Low
• High
By Application
• TV
• Gaming Consoles
• Others
By End User
• Residential
• Commercial
By Geography
North America
• US
• Canada
• Mexico
• Rest of North America
Europe
• Germany
• UK
• France
• Russia
• Spain
• Italy
• Rest of Europe
Asia Pacific
• China
• Japan
• India
• South Korea
• Singapore
• Malaysia
• Rest of Asia Pacific
LAMEA
• Brazil
• Argentina
• UAE
• Saudi Arabia
• South Africa
• Nigeria
• Rest of LAMEA
Companies Profiled
• Google, Inc.
• Sony Corporation
• Amazon.com, Inc.
• Logitech International S.A.
• Nvidia Corporation
• Roku, Inc.
• Xiaomi Corporation
• Apple, Inc.
• Humax Holdings Co., Ltd.
• Matricom LLC