The European online gaming market is anticipated to grow at a CAGR of 7.7% during the forecast period. Along with the genre of traditional games such as action, racing, and sports, the growth of the market is also driven by the rising trend of online gambling, betting, and casino across Europe. The favorable regulation across the region is aiding the growth of such games thereby driving the growth of the market. Additionally, high smartphone penetration coupled with the high purchasing power of the population is some of the positive macro-economies factors for the market growth in the region.
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The European online gaming market is segmented based on game type, device type, and revenue model. Based on the game type, the market is sub-segmented into role-playing games, action games, racing games, simulation games, strategy games, sports games, and other games. Based on the device type, the market is sub-segmented into the console, computer, mobile devices, and others. Based on the revenue model, the market is bifurcated into free gaming services and paid gaming services. Paid gaming services will maintain a significant market share in the region in the near future.
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The market study of the European online gaming market is incorporated by extensive primary and secondary research conducted by the research team at OMR. Secondary research has been conducted to refine the available data to breakdown the market into various segments, derive total market size, market forecast, and growth rate. Different approaches have been worked on to derive the market value and market growth rate. Our team collects facts and data related to the market from different geography to provide a better regional outlook. In the report, the country-level analysis is provided by analyzing various regional players, regional tax laws and policies, consumer behavior, and macro-economic factors. Numbers extracted from secondary research have been authenticated by conducting proper primary research. It includes tracking down key people from the industry and interviewing them to validate the data. This enables our analyst to derive the closest possible figures without any major deviations in the actual number. The analysts try to contact as many executives, managers, key opinion leaders, and industry experts as to bring more authenticity to the reports.
Europe Online Gaming Market – Segmentation
by Game Type
Role-Playing Game (MMORPG & MMOG)
Action & Adventure Games
Racing Games
Simulation Games
Strategy Games
Sports Games
Other Games (Card Games)
by Device Type
Console
Computer
Mobile Devices
Others (VR)
by Revenue Model
Free Gaming Services
Paid Gaming Services
Europe Online Gaming Market – Segmentation by Region
Germany
United Kingdom
France
Spain
Italy
Rest of Europe
Company Profiles
Amazon Inc. (Luna)
Apple Inc.
Gameloft SE
Leyou Technologies Holdings Ltd.
Microsoft Corp. (Xbox Game Studios)
Nintendo Co. Ltd.
Rockstar Games, Inc.
Rovio Entertainment Oyj
Sega Corp.
Square Enix Co., Ltd.
THQ Nordic GmbH (Embracer Group AB)
Ubisoft Entertainment SA
Valve Corp.
Wargaming Group Ltd.
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